- Level: 4
- Casting time: 1 Action
- Components: V, S, M
- Range(area): Touch
- Attack(save): None
- Damage(effect): Buff
- School: Abjuration
- Duration: 1 Hour
Freedom of Movement 5e
For the specific duration, you have to touch a willing creature. The difficult terrain, other magical effects and spells are unaffected the target movements. Those will not reduce the target speed and will not become a cause to the paralyzed or restrained.
To escape from the non-magical restraints like manacles, the creature which has it grappled then the target can spend 5 feet movement this will help to escape automatically from the non-magical restraints such as above mentioned There are no penalties on target movements or attacks it occurs only being the underwater imposes.
Attributes Of dnd Freedom of Movement 5e
Casting Time
|
1 action
|
Classes |
Bard, Cleric, Druid, Ranger
|
Components |
V S M
|
Duration |
1 hour
|
Level | 4 |
Material |
A leather strap, bound around the arm or a similar appendage
|
Name |
Freedom of Movement
|
Range | Touch |
School | Abjuration |
Target |
A willing creature
|
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