Bat Monster D&D 5e (5th Edition)

Traits

Echolocation: The bat can not use its Blindsight while Deafened.

Keen Hearing: The bat has an advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite: Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.

Bat Monster 5e Attributes

AC 12
Alignment Unaligned
CHA 4
CON 8
Challenge Rating
0
DEX 15
HP
1 (1d4-1)
INT 2
Passive Perception
11
Roll 0
Bite 1d20 + 0 1
STR
2
Senses
Blindsight 60 Ft.
Size
Tiny
Speed
5 ft., fly 30 ft.
Type
beast
WIS
12

You can also know about hell hound 5e monster too.

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