Traits
Echolocation: The bat can not use its Blindsight while Deafened.
Keen Hearing: The bat has an advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite: Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
Bat Monster 5e Attributes
AC | 12 |
Alignment | Unaligned |
CHA | 4 |
CON | 8 |
Challenge Rating
|
0 |
DEX | 15 |
HP |
1 (1d4-1)
|
INT | 2 |
Passive Perception
|
11 |
Roll 0
|
Bite 1d20 + 0 1
|
STR
|
2
|
Senses
|
Blindsight 60 Ft.
|
Size
|
Tiny
|
Speed
|
5 ft., fly 30 ft.
|
Type
|
beast
|
WIS
|
12
|
You can also know about hell hound 5e monster too.