Chimera Monster D&D 5e (5th Edition)

Actions

Multiattack: Basically, this Chimera Monster do make three attacks: One with its bite, one with its horns and remaining one with its claws. Whenever its fire breath is available and it can use the breath in place of either its bite or horns.

Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Horns: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.

Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Fire Breath (Recharge 5-6): In a 15-foot cone the dragon head exhales the fire. But in that specific area each creature should make DC 15 Dexterity saving throw, taking either 31 (7d8) fire damage on a failed save or half as much damage on a successful one.

Click on ape 5e monster if you need to know more about it.

Chimera Monster 5e Attributes

AC
14 (Natural Armor)
Alignment
Chaotic Evil
CHA 10
CON 19
Challenge Rating
6
DEX 11
HP
114 (12d10+48)
INT 3
Languages
Understands Draconic But Can’t Speak
Passive Perception
18
Roll 0
1d20 + 7 2d6+4
Roll 1
1d20 + 7 1d12+4
Roll 2
1d20 + 7 2d6+4
Roll 3
1d20 + 0 7d8
STR
19
Senses
Darkvision 60 Ft.
Size
Large
Skills
Perception +8
Speed
30 ft., fly 60 ft.
Type
monstrosity
WIS
14

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