Normally, the majestic giant elk monster is rare to the point which its appearance is frequently taken like a foreshadowing of an important event, like the birth of a king. Many legends tell of gods which take a form of giant elk whenever visiting the material plane. Many type of cultures therefore believe that to hunt these creatures is to invite divine wrath.
Traits
Charge: Suppose the elk moves at least 20ft, straight towards the target and then hits it with the ram attack on the similiar turn, of course the target takes an extra 7(2d6) damage. If the target is a creature, then it must be succeeded on a DC14 strength saving throw or else be knocked prone.
Actions
Ram: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
Attributes Of Giant Elk Monster
AC |
14 (Natural Armor)
|
Alignment | Unaligned |
CHA | 10 |
CON | 14 |
Challenge Rating
|
2 |
DEX | 16 |
HP |
42 (5d12+10)
|
INT | 7 |
Languages |
Giant Elk, Understands Common, Elvish, And Sylvan But Can’t Speak
|
Passive Perception
|
14 |
Roll 0
|
Ram 1d20 + 6 2d6+4
|
Roll 1
|
Hooves 1d20 + 6 4d8+4
|
STR
|
19 |
Size
|
Huge |
Skills
|
Perception +4
|
Speed
|
60 ft.
|
Type
|
beast |
WIS
|
14 |
Check out the giant rat 5e