Traits
Keen Smell: The panther has an advantage on the wisdom (Perception) checks which rely on the smell.
Pounce: Suppose, the panther shall move at least 20 ft. straight towards the creature and then hits it with the claw attack on the similar turn, that specific target must be succeeded on the a DC 12 Strength saving throw or be knocked prone. If the target is prone, and also the panther could be make one bite attack which is against to it like a bonus action.
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Check out chimera 5e monster
Attributes Of Panther Monster
AC | 12 |
Alignment | Unaligned |
CHA | 7 |
CON | 10 |
Challenge Rating
|
1/4 |
DEX | 15 |
HP |
13 (3d8)
|
INT | 3 |
Passive Perception
|
14 |
Roll 0
|
Bite 1d20 + 4 1d6+2
|
Roll 1
|
Claw 1d20 + 4 1d4+2
|
STR
|
14
|
Size
|
Medium
|
Skills
|
Perception +4, Stealth +6
|
Speed
|
50 ft., climb 40 ft.
|
Type
|
beast
|
WIS
|
14
|