Traits
Rejuvenation: Whenever this Spirit Naga monster dies, the naga will return to its life in 1d6 days and it also regain all of its Hit points. But only one wish spell can be prevent this trait from its functioning.
Spellcasting: Basically, the spirit naga monster is the 10th-level spellcaster. Also its spellcasting ability is an intelligence (spell save DC 14, +6 to hit with spell attacks) and even it also needs only a verbal components for cast its spells. It even has below mentioned wizard spells prepared:
• Cantrips (at will): Mage Hand, Minor Illusion, Ray of Frost
• 1st Level (4 slots): Charm Person, Detect Magic, sleep
• 2nd Level (3 slots): Detect Thoughts, Hold Person
• 3rd Level (3 slots): Lightning Bolt, Water Breathing
• 4th Level (3 slots): Blight, Dimension Door
• 5th Level (2 slots): Dominate Person
Actions
Bite: This monster has an action called bite. By using this bite action it can make a Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. It also can Hit 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw and it also takes 31 (7d8) poison damage on a failed save, or else half as much damage on a successful one.
Attributes Of Spirit Naga Monster DnD 5E
AC |
15 (Natural Armor)
|
Alignment |
Chaotic Evil
|
CHA | 16 |
CON | 14 |
Challenge Rating
|
8 |
Condition Immunities
|
Charmed, Poisoned
|
DEX | 17 |
HP |
75 (10d10+20)
|
INT | 16 |
Immunities | Poison |
Languages |
Abyssal, Common
|
Passive Perception
|
12 |
Roll 0
|
Bite 1d20 + 7 1d6+4
|
STR | 18 |
Saving Throws
|
Dex +6, Con +5, Wis +5, Cha +6
|
Senses |
Darkvision 60 Ft.
|
Size | Large |
Speed |
40 ft.
|
Spell Book
|
Mage Hand, Minor Illusion, Ray Of Frost, Charm Person, Detect Magic, Sleep, Detect Thoughts, Hold Person, Lightning Bolt, Water Breathing, Blight, Dimension Door, Dominate Person
|
Type | monstrosity |
WIS | 15 |