Traits
Echolocation: The swarm can not use its Blindsight while Deafened.
Keen Hearing: The swarm has an advantage on the Wisdom (Perception) checks that rely on hearing.
Swarm: This swarm of bats monster able to occupy an another creature’s space vice versa, also the swarm able to move via any of its opening large enough for the tiny bat. Even the swarm unable to regain Hit points or else gain some temporary hit points.
Actions
Bites: Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm’s space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its Hit Points or fewer.
Attributes Of Swarm Of Bats Monster
AC | 12 |
Alignment | Unaligned |
CHA | 4 |
CON | 10 |
Challenge Rating
|
1/4 |
Condition Immunities
|
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
|
DEX | 15 |
HP |
22 (5d8)
|
INT | 2 |
Passive Perception
|
11 |
Resistances |
Bludgeoning, Piercing, Slashing
|
Roll 0
|
Full 1d20 + 4 2d4
|
Roll 1
|
Half 1d20 + 4 1d4
|
STR | 5 |
Senses |
Blindsight 60 Ft.
|
Size |
Medium
|
Speed |
0 ft., fly 30 ft.
|
Type |
swarm of tiny beasts
|
WIS |
12
|
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