Traits
Charge: For an instance, if the boar moves at least 20ft. straight toward the target and also hits it with the tusk attack on a same turn and also the target takes an extra 3 (1d6) slashing damage. Suppose if the target is a creature then it must be succeed on a DC 11 strength saving throw or else be knocked prone.
Relentless (Recharges after a Short or Long Rest): For example, if the boar takes the 7 damage or less than that would be reduce it to the 0 hit points and also it is reduced to 1 hit point instead.
Actions
Tusk: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Boar Monster 5e Attributes
| AC |
11 (Natural Armor)
|
|
Alignment
|
Unaligned
|
| CHA | 5 |
| CON | 12 |
|
Challenge Rating
|
1/4
|
| DEX | 11 |
| HP |
11 (2d8+2)
|
| INT | 2 |
|
Passive Perception
|
9 |
|
Roll 0
|
Tusk 1d20 + 3 1d6+1
|
|
STR
|
13
|
|
Size
|
Medium
|
|
Speed
|
40 ft.
|
|
Type
|
beast
|
|
WIS
|
9
|