Cloud Giant Monster D&D 5e (5th Edition)

Traits

Keen Smell: The Cloud Giant monster have an advantage on Wisdom (Perception) checks that rely on smell.

Innate spellcasting: Actually, the giant’s innate spellcasting ability is charisma. Of course it can innately cast the following spells, requiring no material components:

At will: Detect Magic, Fog Cloud, light
3/day each: Feather Fall, fly, Misty Step, Telekinesis
1/day each: Control Weather, Gaseous Form

Actions

Multiattack: The two morningstar attacks can be made by this giant moster.

Morningstar: Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock: Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Cloud Giant Monster 5e Attributes

AC
14 (Natural Armor)
Alignment
Neutral Good (50%) Or Neutral Evil (50%)
CHA 16
CON 22
Challenge Rating
9
DEX 10
HP
200 (16d12+96)
INT 12
Languages
Common, Giant
Passive Perception
17
Roll 0
Morningstar 1d20 + 12 3d8+8
Roll 1
Rock 1d20 + 12 4d10+8
STR
27
Saving Throws
Con +10, Wis +7, Cha +7
Size
Huge
Skills
Insight +7, Perception +7
Speed
40 ft.
Spell Book
Detect Magic, Fog Cloud, Light, Feather Fall, Fly, Misty Step, Telekinesis, Control Weather, Gaseous Form
Type
giant
WIS
16

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