Crocodile Monster D&D 5e (5th Edition)

Traits

Hold Breath: The crocodile monster can hold its breath for 15 minutes.

Actions

Bite: Melee weapon attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage and also the target is Grappled (escape DC 12). But until this grapple ends the target is restrained and also this crocodile can not bite another target.

Crocodile Monster 5e Attributes

AC
12 (Natural Armor)
Alignment Unaligned
CHA 5
CON 13
Challenge Rating
1/2
DEX 10
HP
19 (3d10+3)
INT 2
Passive Perception
10
Roll 0
Bite 1d20 + 4 1d10+2
STR
15
Size
Large
Skills
Stealth +2
Speed
20 ft., swim 30 ft.
Type
beast
WIS
10

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