Actually, a death dog is an ugly two-headed hound that roams plains and also deserts. Also the hate burns in the death dog’s heart and also the taste for humanoid flesh drives it to the attack travelers and also the explorers. The death dog’s saliva carries the foul disease which causes a victim’s flesh to slowly rot off the bone.
Traits
Two-Headed: Actually, the dog has an advantage on wisdom (Perception) checks and also on saving throws which are against being blinded, charmed, deafened, frightened, stunned, or else knocked unconscious.
Actions
Multiattack: Actually, the dog makes two bite attacks.
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Even though, if the target is a creature, it should be succeeded on a DC 12 Constitution saving throw against the disease or become poisoned until unless the disease will be cured. For every 24 hours that elapse, the creature must repeat the saving throw and reducing its hit points maximum by 5 (1d10) on a failure. This reduction lasts until the disease will be cured. If disease reduces to its hit point maximum to 0 then the creature will be died.
Death Dog 5e Monsters Attributes
AC | 12 |
Alignment |
Neutral Evil
|
CHA | 6 |
CON | 14 |
Challenge Rating
|
1 |
DEX | 14 |
HP |
39 (6d8+12)
|
INT | 3 |
Passive Perception
|
15 |
Roll 0
|
1d20 + 4 1d6+2
|
STR
|
15
|
Senses
|
Darkvision 120 Ft.
|
Size
|
Medium
|
Skills
|
Perception +5, Stealth +4
|
Speed
|
40 ft.
|
Type
|
monstrosity
|
WIS
|
13
|
Click on adult blue dragon dnd 5e monster