Elk Monster D&D 5E (5th Edition)

Traits

Charge: If the elk would move at least 20ft. straight towards the target and after that hits it with a ram attack on a similar turn, actually the target would take an extra 7(2d6) damage. But if the target was a creature then it must succeed on a DC13 strength saving throw or else be knocked prone.

Actions

Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hooves: Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

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Attributes Of Elk Monster

AC 10
Alignment Unaligned
CHA 6
CON 12
Challenge Rating
1/4
DEX 10
HP
13 (2d10+2)
INT 2
Passive Perception
10
STR 16
Size Large
Speed
50 ft.
Type beast
WIS 10

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