Traits
Hellish Weapons: Basically, the Erinyes Monster weapon attacks were magical and also deal an extra 13 (3d8) poison damage on a specific hit (included in the attacks).
Magic Resistance: The erinyes has the advantage on saving throws which against spells and even other magical effects too.
Actions
Multiattack: The erinyes makes three attacks
Longsword: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if it used with two hands, plus 13 (3d8) poison damage.
Longbow: Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and even the target must succeed on a DC 14 Constitution saving throw or be Poisoned. The poison will last until it is removed by the Lesser Restoration spell or similar magic.
Reactions
Parry: This erinyes will add 4 to its AC against one melee attack which would be hit it. But to do so, the erinyes should be seen the attacker and be wielding a melee weapon.
Check out drider 5e monster now.
Attributes Of Erinyes Monster
AC |
18 (Plate)
|
Alignment |
Lawful Evil
|
CHA | 18 |
CON | 18 |
Challenge Rating
|
12 |
Condition Immunities
|
Poisoned |
DEX | 16 |
HP |
153 (18d8+72)
|
INT | 14 |
Immunities |
Fire, Poison
|
Languages |
Infernal, Telepathy 120 Ft.
|
Passive Perception
|
12
|
Resistances |
Cold; Bludgeoning, Piercing, And Slashing From Nonmagical Attacks That Aren’t Silvered
|
Roll 0
|
One Handed 1d20 + 8 1d8+4+3d8
|
Roll 1
|
Two Handed 1d20 + 8 1d10+4+3d8
|
Roll 2 |
Longbow 1d20 + 7 1d8+3+3d8
|
STR |
18
|
Saving Throws
|
Dex +7, Con +8, Wis +6, Cha +8
|
Senses |
Truesight 120 Ft.
|
Size |
Medium
|
Speed |
30 ft., fly 60 ft.
|
Type |
fiend (devil)
|
WIS |
14
|