Actions
Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. Perhaps, the target is a creature other than elf or an undead and it must succeed on a DC10 Constitution saving throw or else be Paralyzed for 1 minute. Actually, the target can be repeat the saving throw at the end of each of its turns, and even ending the effect on itself on a specific success.

Attributes Of Ghoul Monster
| AC | 12 |
| Alignment |
Chaotic Evil
|
| CHA | 6 |
| CON | 10 |
|
Challenge Rating
|
1 |
|
Condition Immunities
|
Charmed, Exhaustion, Poisoned
|
| DEX | 15 |
| HP |
22 (5d8)
|
| INT | 7 |
| Immunities | Poison |
| Languages | Common |
|
Passive Perception
|
10 |
| Roll 0 |
Bite 1d20 + 2 2d6+2
|
| STR | 13 |
| Senses |
Darkvision 60 Ft.
|
| Size |
Medium
|
| Speed |
30 ft.
|
| Type |
undead
|
| WIS |
10
|