Gorgon Monster D&D 5E (5th Edition)

Traits

Trampling Charge: Suppose, the gorgon monster would move at least 20 feet straight towards a creature and then hits it by the gore attack on a similar turn, but make sure that target should succeed on a DC16 strength saving throw or else be knocked prone. Whenever if the target is prone, and the gorgon can also make one attack with its hooves against to it as a bonus action.

Actions

Gore: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.

Hooves: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Petrifying Breath (Recharge 5-6): A gorgon can exhale petrifying gas with in a 30-foot cone. But each and every creature in that specific area must be succeeded on a DC 13 constitution saving throw. But on a failed save, a target shall begins to turn to stone and it is restrained. Also the restrained target must repeat the saving throw at the end of its next turn.

Any how on a success, the effect can ends on the target. On a failure, the target is Petrified until its freed by the Greater Restoration spell or else by other magic.

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Attributes Of Gorgon Monster D&D 5E (5th Edition)

AC
19 (Natural Armor)
Alignment Unaligned
CHA 7
CON 18
Challenge Rating
5
Condition Immunities
petrified
DEX 11
HP
114 (12d10+48)
INT 2
Passive Perception
14
Roll 0
Gore 1d20 + 8 2d12+5
Roll 1
Hooves 1d20 + 8 2d10+5
STR
20
Senses
Darkvision 60 Ft.
Size
Large
Skills
Perception +4
Speed
40 ft.
Type
monstrosity
WIS
12

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