Traits
Tail Spike Regrowth: The manticore monster almost has twenty-four tail spikes. Used these spikes regrow whenever the manticore finishes a long rest.
Actions
Multiattack: The manticore monster able to makes three attacks: one with its bite and two with its claws or even three with its tail spikes.
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike: Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Attributes Of Manticore Monster
| AC |
14 (Natural Armor)
|
| Alignment |
Lawful Evil
|
| CHA | 8 |
| CON | 17 |
|
Challenge Rating
|
3 |
| DEX | 16 |
| HP |
68 (8d10+24)
|
| INT | 7 |
|
Passive Perception
|
11 |
|
Roll 0
|
1d20 + 5 1d8+3
|
|
Roll 1
|
1d20 + 5 1d6+3
|
|
Roll 2
|
1d20 + 5 1d8+3
|
|
STR
|
17
|
|
Senses
|
Darkvision 60 Ft.
|
|
Size
|
Large
|
|
Speed
|
30 ft., fly 50 ft.
|
|
Type
|
monstrosity
|
|
WIS
|
12
|