Shrieker Monster DnD 5E (5th Edition)

Traits

False Appearance: While the shrieker monster would remain be a motionless, it is indistinguishable from an ordinary Fungus.

Actions

Shriek: Whenever a bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker always continue to shriek until the disturbance moves out of a range and for 1d4 of the shrieker’s turns afterward.

Attributes Of Shrieker Monster DnD 5E

AC 5
Alignment Unaligned
CHA 1
CON 10
Challenge Rating
0
Condition Immunities
Blinded, Deafened, Frightened
DEX 1
HP
13 (3d8)
INT 1
Passive Perception
6
STR
1
Senses
Blindsight 30 Ft. (Blind Beyond This Radius)
Size
Medium
Speed
0 ft.
Type
plant
WIS
3

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