Traits
False Appearance: While the shrieker monster would remain be a motionless, it is indistinguishable from an ordinary Fungus.
Actions
Shriek: Whenever a bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker always continue to shriek until the disturbance moves out of a range and for 1d4 of the shrieker’s turns afterward.
Attributes Of Shrieker Monster DnD 5E
| AC | 5 |
| Alignment | Unaligned |
| CHA | 1 |
| CON | 10 |
|
Challenge Rating
|
0 |
|
Condition Immunities
|
Blinded, Deafened, Frightened
|
| DEX | 1 |
| HP |
13 (3d8)
|
| INT | 1 |
|
Passive Perception
|
6 |
|
STR
|
1 |
|
Senses
|
Blindsight 30 Ft. (Blind Beyond This Radius)
|
|
Size
|
Medium |
|
Speed
|
0 ft.
|
|
Type
|
plant
|
|
WIS
|
3
|