Actions
Multiattack: The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other Attack.
Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Stinger: By using this action it can make Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Also Hit: 11 (2d6 + 4) piercing damage. Even the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
Attributes Of Wyvern Monster
AC |
13 (Natural Armor)
|
Alignment | Unaligned |
CHA | 6 |
CON | 16 |
Challenge Rating
|
6 |
DEX | 10 |
HP |
110 (13d10+39)
|
INT | 5 |
Passive Perception
|
14 |
Roll 0
|
1d20 + 7 2d6+4
|
Roll 1
|
1d20 + 7 2d8+4
|
Roll 2
|
1d20 + 7 2d6+4
|
STR
|
19
|
Senses
|
Darkvision 60 Ft.
|
Size
|
Large
|
Skills
|
Perception +4
|
Speed
|
20 ft., fly 80 ft.
|
Type
|
dragon
|
WIS
|
12
|