- Level: 6 (enchantment)
- Casting time: 1 Action
- Components: V
- Range(area): 30 ft
- Attack(save): WIS save
- Damage(effect): Control
- School: Enchantment
- Duration: Concentration, up to 1 minute
Irresistible Dance 5e
You must choose a creature and that should be able to see within a range by you. The target will begin with a comic dance which is in place, shuffling and tapping its feet and also capering for the particular duration. For Irresistible Dance 5e spell, the creature cannot be charmed or immune.
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A dancing creature should dance by using all its movements without leaving or ignoring its space. It has the disadvantage dexterity saving throw and also attacks rolls. Against the target, the other creature has an advantage when the target was affected by this spell. A dancing creature makes a wisdom saving throw when as act an action but this is for regaining the control of itself. The spell will end on the successful save.
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