Mass Cure Wounds D&D 5th Edition

  • Level: 5 (Evocation)
  • Casting time: 1 action
  • Components: V, S
  • Range(area): 60 ft
  • Attack(save): None
  • Damage(effect): Healing
  • School: Evocation
  • Duration: Instantaneous

Mass Cure Wounds 5e

Within a range, a wave of healing energy will wash out from the point which you have chosen and also you must have to choose six creatures which have 30-foot radius sphere centred on that particular point. Each target will regain the hit points and it is equal to 3d8+ your spellcasting ability modifier. On undead or constructs, Mass Cure Wounds 5e spell has no effect.

At higher Levels:

You can cast this spell by using the spell slot of 6th level or more than 6th level and then the healing will increase by 1d8 for each an every slot which is in above the 5th level.

 Want to Know About

Inflict wounds 5e

Attributes Of Mass Cure Wounds 5e

Add Casting Modifier
Yes
Casting Time
1 action
Classes
Bard, Cleric, Druid
Components
V S
Duration
Instantaneous
Healing 3d8
Higher Spell Slot Desc
When you cast this spell using a spell slot of 6th level or higher, the Healing increases by 1d8 for each slot level above 5th.
Higher Spell Slot Dice
1
Higher Spell Slot Die
d8
Level 5
Name
Mass Cure Wounds
Range
60 feet
School Evocation
Target
A point of your choice within range

Mass Cure Wounds 5e

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