2nd-level transmutation
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a miniature hand sculpted from clay)
Duration: Concentration, up to 1 minute
Basically, you do chose a 5-foot-square unoccupied space on the particular ground which you can see within a range. A medium hand which is made up of compacted soil and it raises there and also reaches for one specific creature which you can able to see within 5 feet of it. On a failed save the target should make a strength saving throw. Also the target will take 2d6 bludgeoning damage and also is restrained for the specific spell’s duration.
As an action, You can cause the hand especially for crushing the restrained target, those who should makes a strength saving throw. It will take the damage on failed saving throw and also on the successful one too such as 2d6 bludgeoning damage and half as much damage respectively.
To break out, Against your spell save DC the restrained target has a capability to make the strength check. On a success the target will escape and also its no longer restrained by the hand.
Like an action, within a range you can cause the hand to reach for various creatures or else to move up to a different unoccupied space, the hand will release a restrained target when you do either.