Traits
Charge: However, if the centaur moves at least 30 ft. straight toward a target and also then hits it with the pike attack on the same turn and the target will take an extra 10 (3d6) piercing damage.
Actions
Multiattack: Basically, this Centaur Monster dnd 5e makes two attacks and they’re as follows one with its pike and one with its hooves or else two with its longbow.
Pike: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
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Centaur Monster 5e Attributes
AC | 12 |
Alignment |
Neutral Good
|
CHA | 11 |
CON | 14 |
Challenge Rating
|
2 |
DEX | 14 |
HP |
45 (6d10+12)
|
INT | 9 |
Languages |
Elvish, Sylvan
|
Passive Perception
|
13 |
Roll 0
|
1d20 + 6 1d10+4
|
Roll 1
|
1d20 + 6 2d6+4
|
Roll 2
|
1d20 + 4 1d8+2
|
STR
|
18 |
Size
|
Large |
Skills
|
Athletics +6, Perception +3, Survival +3
|
Speed
|
50 ft.
|
Type
|
monstrosity
|
WIS
|
13
|