- Level: (Conjuration Cantrip)
- Casting time: 1 Action
- Components: V, S
- Range(area): Self
- Attack(save): Ranged
- Damage(effect): Fire
- School: Conjuration
- Duration: 10 Minutes
Produce Flame 5e
In your hand, you can see the flickering flame. This flame won’t harm anything either you or your equipment and this flame will remain for the duration. Produce Flame 5e will give you the bright light within a 10-foot radius and this flame will also give you dim light for the next or an additional 10 feet radius. This spell can be stopped or end by dismissing it as an action or when you cast it again.
The flame also used to do an attack so you can use this flame for an attack then the spell will end. You can hurl the flame at a creature within 30 feet of you but this will happen when either you cast this spell, or as an action on a later turn. Here you have to make a ranged spell attack on a hit then the target would eligible to take 1d8 fire damage.
The spell will increase its damage by 1d8, for instance, you reach the 5th level then the damage will be 2d8, when you reach 11th level and 17th level then the damage will be 3d8 and 4d8 respectively.
You can also visit teleportation circle 5e spell too
Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |