Goat Monster D&D 5E (5th Edition)

Traits

Charge: Suppose, the goat would move at least 20 ft. straight towards to the target and then hits it by a ram attack on a similar turn and also the target takes an extra 2 (1d4) bludgeoning damage. Any how, if the target is a creature and then must be succeeded on a DC 10 Strength saving throw or else be knocked prone.

Sure-Footed: The goat monster has an advantage on the strength and also on the dexterity saving throws which are made against the effects that would knocked it prone.

Actions

Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Attributes Of Goat Monster D&D 5E

AC 10
Alignment Unaligned
CHA 5
CON 11
Challenge Rating
0
DEX 10
HP
4 (1d8)
INT 2
Passive Perception
10
Roll 0
Ram 1d20 + 3 1d4+1
STR
12
Size
Medium
Speed
40 ft.
Type
beast
WIS
10

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