Traits
Amorphous: This gray ooze can move via a space as narrow as 1 inch wide without squeezing.
Corrode Metal: Any type of a nonmagical weapon would be made of a metal which hits the wooze corrodes. After dealing the damage also the weapon can take a permanent and cumulative -1 penalty to damage rolls. Whenever if its penalty has dropped to -5 then the weapon is destroyed . Also the Nonmagical Ammunition would be made of a metal which hits the ooze has been destroyed after it is dealing the damage.
The ooze can also eat through 2-inch thick, and the non magical metal in 1 round.
False Appearance: Because of the ooze remain motionless, and also it is indistinguishable from the oily pool or wet rock.
Actions
Pseudopod: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and also if its target is wearing a nonmagical metal armor and also its armor partly corroded and it can also takes a permanent and cumulative -1 penalty to the AC it offers. Basically, the the armor has been destroyed when the penalty reduces its AC to 10.
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Attributes Of Gray Ooze Monster
AC | 8 |
Alignment | Unaligned |
CHA | 2 |
CON | 16 |
Challenge Rating
|
1/2 |
Condition Immunities
|
Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
|
DEX | 6 |
HP |
22 (3d8+9)
|
INT | 1 |
Passive Perception
|
8 |
Resistances
|
Acid, Cold, Fire
|
Roll 0
|
1d20 + 3 1d6+1
|
STR
|
12 |
Senses
|
Blindsight 60 Ft. (Blind Beyond This Radius)
|
Size
|
Medium |
Skills
|
Stealth +2
|
Speed
|
10 ft., climb 10 ft.
|
Type
|
ooze
|
WIS
|
6
|