Gray Ooze Monster D&D 5E (5th Edition)

Traits

Amorphous: This gray ooze can move via a space as narrow as 1 inch wide without squeezing.

Corrode Metal: Any type of a nonmagical weapon would be made of a metal which hits the wooze corrodes. After dealing the damage also the weapon can take a permanent and cumulative -1 penalty to damage rolls. Whenever if its penalty has dropped to -5 then the weapon is destroyed . Also the Nonmagical Ammunition would be made of a metal which hits the ooze has been destroyed after it is dealing the damage.

The ooze can also eat through 2-inch thick, and the non magical metal in 1 round.

False Appearance: Because of the ooze remain motionless, and also it is indistinguishable from the oily pool or wet rock.

Actions

Pseudopod: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and also if its target is wearing a nonmagical metal armor and also its armor partly corroded and it can also takes a permanent and cumulative -1 penalty to the AC it offers. Basically, the the armor has been destroyed when the penalty reduces its AC to 10.

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Attributes Of Gray Ooze Monster

AC 8
Alignment Unaligned
CHA 2
CON 16
Challenge Rating
1/2
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
DEX 6
HP
22 (3d8+9)
INT 1
Passive Perception
8
Resistances
Acid, Cold, Fire
Roll 0
1d20 + 3 1d6+1
STR
12
Senses
Blindsight 60 Ft. (Blind Beyond This Radius)
Size
Medium
Skills
Stealth +2
Speed
10 ft., climb 10 ft.
Type
ooze
WIS
6

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