Actions
Multiattack: The giant can makes two Greatclub attacks.
Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock: Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Attributes Of Hill Giant Monster
AC |
13 (Natural Armor)
|
Alignment |
Chaotic Evil
|
CHA | 6 |
CON | 19 |
Challenge Rating
|
5 |
DEX | 8 |
HP |
105 (10d12+40)
|
INT | 5 |
Languages | Giant |
Passive Perception
|
12 |
Roll 0
|
Greatclub 1d20 + 8 3d8+5
|
Roll 1
|
1d20 + 8 3d10+5
|
STR
|
21 |
Size
|
Huge |
Skills
|
Perception +2
|
Speed
|
40 ft.
|
Type
|
giant |
WIS
|
9 |