Bandit Monster D&D 5e (5th Edition)

Basically, these bandits do rove in the gangs and are sometimes will led by thugs, veterans, or spellcasters. Not all the bandits are evil. Oppression, drought, disease, or famine could be often driven otherwise the honest folk to a life of the banditry.

Pirates are the bandits of the high seas. Also actually, they might have been freebooters interested only in the treasure and also the murder, or else they might be privateers which are sanctioned by the crown to attack and also plunder an enemy nation’s vessels.

Actions:

Scimitar: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Light Crossbow: Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Bandit Monster 5e Attributes

AC
12 (Leather Armor)
Alignment
Any Non-lawful Alignment
CHA 10
CON 12
Challenge Rating
1/8
DEX 12
HP
11 (2d8+2)
INT 10
Languages
Any One Language (Usually Common)
Passive Perception
10
Roll 0
1d20 + 3 1d6+1
Roll 1
1d20 + 3 1d8+1
STR
11
Size
Medium
Speed
30 ft.
Type
humanoid (any race)
WIS
10

Our highly recommending article after you read this is d&d 5e efreeti monster.

Leave a Comment