Centaur Monster D&D 5e (5th Edition)

Traits

Charge: However, if the centaur moves at least 30 ft. straight toward a target and also then hits it with the pike attack on the same turn and the target will take an extra 10 (3d6) piercing damage.

Actions

Multiattack: Basically, this Centaur Monster dnd 5e makes two attacks and they’re as follows one with its pike and one with its hooves or else two with its longbow.

Pike: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

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Centaur Monster 5e Attributes

AC 12
Alignment
Neutral Good
CHA 11
CON 14
Challenge Rating
2
DEX 14
HP
45 (6d10+12)
INT 9
Languages
Elvish, Sylvan
Passive Perception
13
Roll 0
1d20 + 6 1d10+4
Roll 1
1d20 + 6 2d6+4
Roll 2
1d20 + 4 1d8+2
STR
18
Size
Large
Skills
Athletics +6, Perception +3, Survival +3
Speed
50 ft.
Type
monstrosity
WIS
13

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