Clay Golem Monster D&D 5e (5th Edition)

Traits

Acid Absorption: Whenever the clay golem is subjected to acid damage, it actually takes no damage and also instead regains lots of hit points which are equal to the acid damage dealt.

Berserk: Whenever the clay golem monster 5e starts its turn with 60 hit points or else fewer, roll a d6. On a 6, the golem goes berserk. On each and every turns of it whenever the berserk and the golem attacks the nearest creature it can see. For an instance, if none of the creatures are near enough to move to and also attack, the golem attacks an object and with preference for an object smaller than itself. Whenever, once the golem goes berserk and it continues to do so until either it is destroyed or regains all its hit points.

Immutable Form: Actually, the golem is immune to any spell or effect which would alter its form.

Magic Resistance: Actually, the golem has an advantage on saving throws which are against spells and also the other magical effects.

Magic Weapons: The golem’s weapon attacks are truly magical.

Actions

Multiattack: Actually, the golem makes two slam attacks.

Slam: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) bludgeoning damage. Suppose, if the target is a creature then it must succeed on DC 15 Constitution saving throw or else have its hit points which are maximum reduced by an amount equal to the damage taken. Actually, the target dies if this attack reduces its hit point maximum to 0. The reduction actually lasts until removed by the Greater Restoration spell or other magic.

Haste (Recharge 5-6): Until the end of its next turn, the golem magically gains the +2 bonus to its AC, also has an advantage on the Dexterity saving throws and also can use its slam attack like a bonus action.

Clay Golem Monster 5e Attributes

AC
14 (Natural Armor)
Alignment Unaligned
CHA 1
CON 18
Challenge Rating
9
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
DEX 9
HP
133 (14d10+56)
INT 3
Immunities
Acid, Poison, Psychic; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren’t Adamantine
Languages
Understands The Languages Of Its Creator But Can’t Speak
Passive Perception
9
Roll 0
Slam 1d20 + 8 2d10+5
STR
20
Senses
Darkvision 60 Ft.
Size
Large
Speed
20 ft.
Type
construct
WIS
8

You can check adult red dragon 5e monster from our list.

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