Traits
False Appearance: Because of the gargoyle would remain the motionless, it was actually indistinguishable from an inanimate statue.
Actions
Multiattack: This gargoyle monster can make two attacks: With its bite is one and with its claws is another one.
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Attributes Of Gargoyle Monster
| AC |
15 (Natural Armor)
|
| Alignment |
Chaotic Evil
|
| CHA | 7 |
| CON | 16 |
|
Challenge Rating
|
2 |
|
Condition Immunities
|
Exhaustion, Petrified, Poisoned
|
| DEX | 11 |
| HP |
52 (7d8+21)
|
| INT | 6 |
| Immunities | Poison |
| Languages | Terran |
|
Passive Perception
|
10 |
| Resistances |
Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren’t Adamantine
|
|
Roll 0
|
Bite 1d20 + 4 1d6+2
|
|
Roll 1
|
Claws 1d20 + 4 1d6+2
|
| STR | 15 |
| Senses |
Darkvision 60 Ft.
|
| Size | Medium |
| Speed |
30 ft., fly 60 ft.
|
| Type | elemental |
| WIS | 11 |
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