Traits
Echolocation: While Deafened the giant bat can not use its blindsight.
Keen Hearing: It has an advantage on wisdom (Perception) checks which rely on hearing.
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Attributes Of Giant Bat Monster
AC | 13 |
Alignment | Unaligned |
CHA | 6 |
CON | 11 |
Challenge Rating
|
1/4 |
DEX | 16 |
HP |
22 (4d10)
|
INT | 2 |
Passive Perception
|
11 |
Roll 0
|
Bite 1d20 + 4 1d6+2
|
STR
|
15
|
Senses
|
Blindsight 60 Ft.
|
Size
|
Large
|
Speed
|
10 ft., fly 60 ft.
|
Type
|
beast
|
WIS
|
12
|
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