Gnoll Monster D&D 5E (5th Edition)

Traits

Rampage: Whenever the gnoll monster would reduce the creature to the 0 hit points by a melee attack on its turn and also the gnoll can take a bonus action to move up to half its speed and also make a bite attack.

Gnoll Monster

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spear: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands for making a melee Attack.

Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Attributes Of Gnoll Monster D&D 5E

AC
15 (Hide Armor, Shield)
Alignment
Chaotic Evil
CHA 7
CON 11
Challenge Rating
1/2
DEX 12
HP
22 (5d8)
INT 6
Languages Gnoll
Passive Perception
10
Roll 0
1d20 + 4 1d4+2
Roll 1
1d20 + 4 1d6+2
Roll 2
1d20 + 3 1d8+1
STR
14
Senses
Darkvision 60 Ft.
Size
Medium
Speed
30 ft.
Type
humanoid (gnoll)
WIS
10

 

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