Traits
Nimble Escape: The goblin monster can take the Disengage or Hide action like a bonus action on each of its turns.

Actions
Scimitar: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow: Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Attributes Of Goblin Monster D&D 5E
| AC |
15 (Leather Armor, Shield)
|
| Alignment |
Neutral Evil
|
| CHA | 8 |
| CON | 10 |
|
Challenge Rating
|
1/4
|
| DEX | 14 |
| HP |
7 (2d6)
|
| INT | 10 |
| Languages |
Common, Goblin
|
|
Passive Perception
|
9 |
|
Roll 0
|
1d20 + 4 1d6+2
|
|
Roll 1
|
1d20 + 4 1d6+2
|
|
STR
|
8 |
|
Senses
|
Darkvision 60 Ft.
|
|
Size
|
Small |
|
Skills
|
Stealth +6
|
|
Speed
|
30 ft.
|
|
Type
|
humanoid (goblinoid)
|
|
WIS
|
8
|