Actions
Multiattack: The giant can makes two Greatclub attacks.
Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock: Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Attributes Of Hill Giant Monster
| AC | 
 13 (Natural Armor) 
 | 
| Alignment | 
 Chaotic Evil 
 | 
| CHA | 6 | 
| CON | 19 | 
| 
 Challenge Rating 
 | 
5 | 
| DEX | 8 | 
| HP | 
 105 (10d12+40) 
 | 
| INT | 5 | 
| Languages | Giant | 
| 
 Passive Perception 
 | 
12 | 
| 
 Roll 0 
 | 
 Greatclub 1d20 + 8 3d8+5 
 | 
| 
 Roll 1 
 | 
 1d20 + 8 3d10+5 
 | 
| 
 STR 
 | 
21 | 
| 
 Size 
 | 
Huge | 
| 
 Skills 
 | 
 Perception +2 
 | 
| 
 Speed 
 | 
 40 ft. 
 | 
| 
 Type 
 | 
giant | 
| 
 WIS 
 | 
9 |