Hobgoblin Monster DnD 5E (5th Edition)

Traits

Martial Advantage: Once per a turn, the hobgoblin monster can deal an extra 7 (2d6) damage to the creature which it hits by using the weapon attack if such creature is within 5ft. of an ally of the hobgoblin that is not Incapacitated.

Actions

Longsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.

Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Attributes Of Hobgoblin Monster

AC
18 (Chain Mail, Shield)
Alignment
Lawful Evil
CHA 9
CON 12
Challenge Rating
1/2
DEX 12
HP
11 (2d8+2)
INT 10
Languages
Common, Goblin
Passive Perception
10
Roll 0
1d20 + 3 1d8+1
Roll 1
1d20 + 3 1d8+1
STR
13
Senses
Darkvision 60 Ft.
Size
Medium
Speed
30 ft.
Type
humanoid (goblinoid)
WIS
10

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