Traits
Amphibious: The Merfolk capable to breathe air and water.
Actions
Spear: Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee Attack.
Attributes Of Merfolk Monster
| AC | 11 |
| Alignment | Neutral |
| CHA | 12 |
| CON | 12 |
|
Challenge Rating
|
1/8
|
| DEX | 13 |
| HP |
11 (2d8+2)
|
| INT | 11 |
| Languages |
Aquan, Common
|
|
Passive Perception
|
12 |
|
Roll 0
|
1d20 + 2 1d6
|
|
STR
|
10 |
|
Size
|
Medium |
|
Skills
|
Perception +2
|
|
Speed
|
10 ft., swim 40 ft.
|
|
Type
|
humanoid (merfolk)
|
|
WIS
|
11
|