Traits
Amorphous: The jelly monster can move via a space like the narrow as 1 inch wide but without squeezing.
Spider Climb: The jelly dnd monster can also be climb some difficult surfaces, which are including upside down on the ceilings, but without needing to make an ability check.
Actions
Pseudopod: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.
Reactions
Split: Whenever a jelly monster which has in the size of medium or larger is subjected to be lightning or else slashing the damage, it normally splits into some of the two new jellies whenever if it has at least 10 hit points. Also each new jelly has hit points which are equal to half of the original jelly’s, rounded down. Some of the new jellies are almost one size smaller than the original jelly.
Attributes Of Ochre Jelly Monster DnD 5E
AC | 8 |
Alignment | Unaligned |
CHA | 1 |
CON | 14 |
Challenge Rating
|
2 |
Condition Immunities
|
Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
|
DEX | 6 |
HP |
45 (6d10+12)
|
INT | 2 |
Immunities |
Lightning, Slashing
|
Passive Perception
|
8
|
Resistances |
Acid
|
Roll 0
|
1d20 + 4 2d6+2
|
STR
|
15
|
Senses
|
Blindsight 60 Ft. (Blind Beyond This Radius)
|
Size
|
Large
|
Speed
|
10 ft., climb 10 ft.
|
Type
|
ooze
|
WIS
|
6
|