Ogre Monster DnD 5E (5th Edition)

Actions

Greatclub: Here the greatclub can make the Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin: Here the javelin can make the Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Attributes Of Ogre Monster DnD 5E

AC
11 (Hide Armor)
Alignment
Chaotic Evil
CHA 7
CON 16
Challenge Rating
2
DEX 8
HP
59 (7d10+21)
INT 5
Languages
Common, Giant
Passive Perception
8
Roll 0
1d20 + 6 2d8+4
Roll 1
1d20 + 6 2d6+4
STR 19
Senses
Darkvision 60 Ft.
Size Large
Speed
40 ft.
Type giant
WIS 7

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