Traits
Undead Fortitude: If the damage would be reduced the zombie monster to 0 hit points and it must make a constitution saving throw by a DC of 5+the damage taken, unless until the damage is radiant or else from the critical hit. So, on a success, the zombie would drop to 1 hit point instead.
Actions
Morningstar: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Attributes Of Ogre Zombie Monster
| AC | 8 |
| Alignment |
Neutral Evil
|
| CHA | 5 |
| CON | 18 |
|
Challenge Rating
|
2 |
|
Condition Immunities
|
Poisoned |
| DEX | 6 |
| HP |
85 (9d10+36)
|
| INT | 3 |
| Immunities | Poison |
| Languages |
Understands Common And Giant But Can’t Speak
|
|
Passive Perception
|
8 |
|
Roll 0
|
Morningstar 1d20 + 6 2d8+4
|
| STR | 19 |
|
Saving Throws
|
Wis +0
|
| Senses |
Darkvision 60 Ft.
|
| Size | Large |
| Speed |
30 ft.
|
| Type | undead |
| WIS | 6 |
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