Traits
Aggressive: As a bonus action, the orc monster can be move up to its speed towards the hostile creature than it able to see.
Actions
Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Attributes Of ORC Monster 5E
| AC |
13 (Hide Armor)
|
| Alignment |
Chaotic Evil
|
| CHA | 10 |
| CON | 16 |
|
Challenge Rating
|
1/2 |
| DEX | 12 |
| HP |
15 (2d8+6)
|
| INT | 7 |
| Languages |
Common, Orc
|
|
Passive Perception
|
10 |
|
Roll 0
|
1d20 + 5 1d12+3
|
|
Roll 1
|
1d20 + 5 1d6+3
|
| STR | 16 |
| Senses |
Darkvision 60 Ft.
|
| Size | Medium |
| Skills |
Intimidation +2
|
| Speed |
30 ft.
|
| Type |
humanoid (orc)
|
| WIS |
11
|