Specter Monster DnD 5E (5th Edition)

Traits

Incorporeal Movement: As per this incorporeal movement trait the specter monster able to move via other creatures and also some Objects as if they were Difficult Terrain. It normally takes 5 (1d10) force damage if it is end its turn inside an object.

Sunlight Sensitivity: During in the sunlight, always the specter has some disadvantage on an attack rolls, also on Wisdom (Perception) checks that rely on sight.

Actions

Life Drain: By using this action it makes melee Spell Attack: +4 to hit, reach 5 ft., one creature. Also Hit: 10 (3d6) necrotic damage. The target must be succeeded on a DC 10 Constitution saving throw or else its hit point might be maximum was reduced by an amount equal to the particular damage taken. Always this reduction could be taken has been lasts until unless the creature could be finished a Long Rest. The target might be die if this effect reduced to its hit point maximum to 0.

Attributes Of Specter Monster DnD 5E

AC 12
Alignment
Chaotic Evil
CHA 11
CON 11
Challenge Rating
1
Condition Immunities
Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
DEX 14
HP
22 (5d8)
INT 10
Immunities
Necrotic, Poison
Languages
Understands All Languages It Knew In Life But Can’t Speak
Passive Perception
10
Resistances
Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks
Roll 0
1d20 + 4 3d6
STR
1
Senses
Darkvision 60 Ft.
Size
Medium
Speed
0 ft., fly 50 ft. (hover)
Type
undead
WIS
10

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