Steam Mephit Monster DnD 5E (5th Edition)

Traits

Death Burst: Whenever the mephit would be died, then it will explode in the cloud of steam. Also each and every creature within 5ft., of this mephit must be succeed on DC 10 dexterity saving throw or else it must take 4 (1d8) fire damage.

Innate Spellcasting (1/Day): This mephit able to innately do cast blur, and even it is requiring none of the material components. Its innate spellcasting ability is charisma.

Actions

Claws: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath (Recharge 6): This mephit monster able to exhales a 15-foot cone of scalding steam. Each of the creature in that particular area must be succeed on a DC 10 Dexterity saving throw, and also it is taking 4 (1d8) fire damage on a failed save, or else half as much damage on a successful one.

Attributes Of Steam Mephit Monster DnD 5E

AC 10
Alignment
Neutral Evil
CHA 12
CON 10
Challenge Rating
1/4
Condition Immunities
Poisoned
DEX 11
HP
21 (6d6)
INT 11
Immunities
Fire, Poison
Languages
Aquan, Ignan
Passive Perception
10
Roll 0
Claws 1d20 + 2 2d4
STR 5
Senses
Darkvision 60 Ft.
Size Small
Speed
30 ft., fly 30 ft.
Spell Book
Blur
Type
elemental
WIS
10

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