Tarrasque Monster Dnd 5E (5th Edition)

Traits

Legendary Resistance (3/Day): In any way this tarrasque would be failed a saving throw and also it can chose to be successful instead.

Magic Resistance: The tarrasque has advantage on Saving Throws against Spells and other magical Effects.

Reflective Carapace: At any time this tarrasque has been targeted by a Magic Missile spell, and also the line spell, or else a spell which almost requires the ranged attack roll and also roll a d6. But on 1 to 5, this tarrasque monster is always unaffected. As well as on a 6, the tarrasque has been unaffected, and even the effect has been reflected back at a caster as though it originated from the tarrasque, also turning the caster into a target.

Siege Monster: The tarrasque deals double damage to Objects and structures.

Actions

Multiattack: This tarrasque able to use one of its Frightful Presences. After that it can make five attacks such as: one with its bite, two with its claws, one with its horns, and finally another one with its tail l. It also can use its swallow instead of this it’s using bite.

Bite: by this attack it can make a Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Even Hit: 36 (4d12 + 10) piercing damage. Suppose, the target is one of this creatures, and also it is grappled (escape DC 20). Until unless this grapple ends and also the target is Restrained, even though the tarrasque can not bite an another target.

Claw: Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage.

Horns: Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) piercing damage.

Tail: Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.

Frightful Presence: Each and every creature of this tarrasque’s has the choice within 120 feet of it and also be aware of this must be succeeded on the DC17 wisdom saving throw or else it should become frightened for a minute. As well as a creature able to repeat the saving throw at an end of each of its turns, by the disadvantage if this tarrasque was within a line of the sight and also ending the effect on itself for being on a success. Suppose, if a creature saving throw is the successful or else the effect ends for it, the creature is an immune to this tarrasque’s Frightful Presence for the upcoming 24 hours.

Swallow: This tarrasque can be make one of its bite attack which is against to its large or a smaller creature that it is grappling. Suppose, the attack would be hit, then the target can take the bite’s damage, this target is swallowed and then the grapple ends. During it is swallowed and then the creature is Blinded and Restrained, that it has the total cover which is against to its attacks and also the other effects that are outside the tarrasque, and it has also been taken 56 (16d6) acid damage at the start of each of this tarrasque’s turns.

Suppose, the tarrasque could be taken 60 damage or more on a single turn from the creature inside of it, it should be succeeded on a DC 20 Constitution saving throw at an end of that turn or else regurgitate all of this swallowed creatures which would be fall prone in the space within 10 feet of this tarrasque. Any how if this tarrasque would have been died, and then a swallowed creature has no longer been restrained by it and it can escape from the corpse by simply using 30 feet of Movement, exiting prone.

Legendary Actions

This monster can take 3 legendary actions, after chosing from the below options. But only one legendary action able to be used to at a time, and even only one at the end of an another creature’s turn. It can spent the legendary actions which are regained at the start of its each turn.

Attack: The tarrasque makes one claw Attack or tail Attack.

Move: The tarrasque moves up to half its speed.

Chomp (Costs 2 Actions): The tarrasque makes one bite Attack or uses its Swallow.

Attributes Of Tarrasque Monster

AC
25 (Natural Armor)
Alignment Unaligned
CHA 11
CON 30
Challenge Rating
30
Condition Immunities
Charmed, Frightened, Paralyzed, Poisoned
DEX 11
HP
676 (33d20+330)
INT 3
Immunities
Fire, Poison; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks
Passive Perception
10
Roll 0
Bite 1d20 + 19 4d12+10
Roll 1
Claw 1d20 + 19 4d8+10
Roll 2
Horns 1d20 + 19 4d10+10
Roll 3
Tail 1d20 + 19 4d6+10
STR
30
Saving Throws
Int +5, Wis +9, Cha +9
Senses
Blindsight 120 Ft.
Size
Gargantuan
Speed
40 ft.
Type
monstrosity (titan)
WIS
11

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