Clairvoyance 5E Spell In DnD

  • Level: 3 (Divination)
  • Casting time: 10 Minutes
  • Components: V, S, M*
  • Range(area): 1 Mile
  • Attack(save): None
  • Damage(effect): Detection
  • School: Divination
  • Duration: 10 Minutes

Clairvoyance 5e

In Clairvoyance 5e, you have to create a sensor which is invisible at your familiar location within range here familiar location means a place that you have seen ever before and knew very well about that place, or an unfamiliar location to you here unfamiliar means around a corner, in between the grove of trees, behind the door,.etc The sensor cannot be attacked or interacted this sensor remains in place for the duration.

You can choose seeing or hearing whenever you cast this spell and also you can use the chosen sence through the sense as like if we were in its space. You can switch in between the hearing and also be seeing and hearing this is only as your action.

Once visit This: 

haste 5e spell

A creature which is seeing the sensor also sees a luminous, intangible orb at your first size.

clairvoyance 5e

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Leave a Comment