- Level: 1 (Illusion)
- Casting time: 1 Action
- Components: V, S, M*
- Range(area): Self (15-foot cone)
- Attack(save): None
- Damage(effect): Control
- School: Illusion
- Duration: 1 Round
Color Spray 5e
From the hand of your’s a dazzling array of flashing and colored light will spring. Now you have to roll 6d10 and you can know how many hit points of this creature will this Color Spray 5e spell can effect. In a 15-foot cone will originate from you which is affecting by this spell is being blinded until the spell ends.
Before going on the creature with the next lowest hit point have to subtract each and every creature hit points from the total hit points and this must be done before moving. A creature to be affected then that creature’s hit points must be equal or less than the remaining total of the creature which is to be affected.
At Higher Levels:
By using the spell slots of 2nd level or higher you can cast d&d Color Spray spell and you have to roll an additional 2d10 for each and every slot which is above the 1st level.
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