Casting Time: 1 action
Components: V, S
Duration: Concentration, up to 1 hour
A non magical weapon which you touch will become a magic weapon. You have to chose one of the following damage types: acid, cold, fire, lightning, or thunder. For the specific duration, the weapon actually has a +1 bonus to attack rolls and also deals an extra 1d4 damage of the chosen type whenever it hits.
At Higher Levels: Whenever you cast this spell by using the spell slot of the 5th or 6th level and the bonus to attack rolls will be increase to +2 and the extra damage will increase to 2d4. Whenever you use a spell slot either 7th level or higher and the bonus will increase to +3 and the extra damage will be increase to 3d4.