- Level: 1 (evocation)
- Casting time: 1 Action
- Components: V, S
- Range(area): 120 feet
- Attack(save): Ranged
- Damage(effect): Radiant
- School: Evocation
- Duration: 1 round
Guiding Bolt 5e
The creature which you have chosen got a flash of light and it streaks towards your creature within a range. You have to make a ranged spell attack which is highly opposed to the target. The target will take damages on a hit the target will take 4d6 radiant damage and at the next attack roll will be made opposed to this target and this has an advantage before the end of your next turn. You have to say thanks to the mystical for giving the dim light glittering on the target.
If you’re addicted to the dnd guiding bolt 5e spell then you should know about the fire bolt 5e too.
At Higher Levels:
You can use the spell slot of second level or higher whenever you cast Guiding Bolt 5e spell at that time the damage will increase by 1d6 for each and every slot above the 1st level.
Attributes Of dnd Guiding Bolt 5e
Higher Spell Slot Desc
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Higher Spell Slot Dice
Higher Spell Slot Die
A creature of your choice within range
Watch Guiding Bolt 5e Video
Frequently Asked Questions (FAQ’s)
Q: Is Guiding Bolt dnd 5e Good?
Of course the guiding bolt is good spell and also very useful spell and it is good at especially, if it is used in the conjunction with the follow-up attack.
Q: How Does Guiding Bolt Apply Advantage ?
This spell has only one advantage while the very next attack, If the next attack already has an advantage then the effect has been wasted.
Q: If the fighter got hit with the guiding bolt 5e, can the warlock punch him to use the advantage ?