Heal D&D 5th Edition

  • Level: 6 (evocation)
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): 60 ft
  • Attack(save): None
  • Damage(effect): Blinded
  • School: Evocation
  • Duration: Instantaneous

Table of Contents

Heal 5e

Here you must choose a creature and that should be visible to you within a range. To regain the 70 hit points a surge of positive energy will wash through the creature. If the target is affecting by any diseases like blindness, deafness then Heal 5e spell can end them. On constructs or undead, this spell doesn’t have any effect.

Check This:

 Wall of Fire Spell

At Higher Levels:

You can cast this spell by using the spell slot of 7th level or higher then the amount of healing will increase by 10 for each and every slot 6th level or above the 6th level.

Heal 5e

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