Knock 5E Spell In DnD

  • Level: 2
  • Casting time: 1 Action
  • Components: V
  • Range(area): 60 ft
  • Attack(save): None
  • Damage(effect): Utility
  • School: Transmutation
  • Duration: Instantaneous

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Knock 5e

Here you have to choose one object which you able to see within a range and that object could be a door, a box, a set of manacles, a chest, a padlock or any other object which contains a mundane or magical which means that will prevent access.

A target which will be held shut by a mundane lock or it might be stuck or barred will become unstuck, unlocked or unbarred. Perhaps, the object has different locks then, only one will lock will be unlocked from them.

Whenever you choose a target which was held shut with the arcane lock then that spell will be suppressed for about exact 10 minutes. During in that time, the target can be opened and it will shut as usual. When you were cast this spell, a loud knock 5e and audible as far away from the 300 ft and also emanates from the target object.

Knock 5e

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